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Battleplan: American Civil War Full Crack [Keygen]





















































About This Game Welcome to fastplay wargaming, a new kind of strategy game experience.Battleplan: American Civil War is an exciting top-down real time/turn-based hybrid strategy game. Take command of either Confederate or Union troops and fight your way through ten of the American Civil War’s most famous battles.Experience the excitement and satisfaction of co-ordinating plans, seeing them through, revising them dynamically and achieving victory over an opponent with several strategies to employ against you.A pure strategy experience, Battleplan: American Civil War’s gameplay focuses solely on battle management – the only thing you have to worry about is where best to send your troops and how best to keep them supplied.The short, demanding battles can be ideal for brief journeys as each can take as little as ten minutes to play.- Play as Union or Confederate- Campaign or one off-battles- Three difficulty settings- Historically faithful simulation of large-scale battles at divisional and brigade level- Factor in weather & reinforcements- Random reinforcements and No Pause mode for a greater challenge- Unique ‘automatic’ and high-level command battle mechanics- Manage messengers and lines of communication- Historically accurate corps commander personalities- Build pontoons and earthworks- Ammunition and supply management- NEW! Change the pace of battle to suit your style with Patch 1.1's Speed Slider (in Options)Learn to control your armies, think strategically, and unfold complex attacks in the face of a cunning enemy while dealing with an ever-changing battlefield.Experience the excitement and satisfaction of co-ordinating plans, seeing them through, revising them dynamically and achieving victory over an opponent capable of surprising you with unorthodox plans of their own. 7aa9394dea Title: Battleplan: American Civil WarGenre: Casual, Simulation, StrategyDeveloper:The Mustard CorporationPublisher:KISS ltd, Osprey PublishingRelease Date: 4 Jul, 2014 Battleplan: American Civil War Full Crack [Keygen] Hi!This is the best Civil War game I have played so far, it's almost as good as Total War Shogun and Age of Empires 2 were, when they were released. There is a feeling of oryginality, of experiencing something that is coming entirely from the minds of the developers and not at all from the opinions of investors, managers, marketing gurus and rest of the SCUM floating in the game industry.Sure, the game had 1 annoying issue with those damn pontoons - it's fixed now.Rest of the issues is just people complaining because they think that if they read 3 books, 20 articles and 100 posts about Gettysburg it makes them a specialist about the VERY first major battle of the war.Graphics - you either like it or you don't - I love it!!! Clear view of the battlefield, lack of unnecessry detail, simple beauty of a haiku - perfect!!!There is no multiplayer ( yet - 09.09.2014 ) - I hope they get it done for Christmas :-)Love it!!!I really do love it!!!Good job developers!!!. Very fun but could use some work on the controls. good game to waste time on however there are many glitchs to fix for example units getting struck in rivers after making pontoons and getting killed but otherwise amazing game. Clunky system that in entirely too fast paced to enjoy. The AI is pretty terrible. On the Bull Run scenario the entire Union army tried to cross a single bridge and one regiment killed 20,000 men, I lost 400. The battle ended in a draw because I did not have a unit sititng on the victoy point that was way behind my lines. The over emphasis on victory point over casualties inflicted make it a game of chase the flag rather than fighting the enemy. The artillery mechanics need a lot of work. The game had potential but falls flat on its face. The campaign is less a campaign and more a string of skirmish scenarios that have no correlation to each other. Nothing is carried on as far as I can tell from battle to battle. They simply progress linearly.. Cut the crap, let's get straight to the point:Pros:- easy to learn, not that hard to master to on two first levels of "easiness". (militia and regular)- nice ui - nice movement system. You just draw a line mith a mouse and units follow it- fast battles (win or lose in 5-10 mins for each battle). It can also be a cons.- civil var flavour with historical units- terrain bonuses- some small things like adjutants who carry general's orders (they may become lost\/intercepted and the orders get lost with them), hidden personalities of unit commanders - cautious may ignore some of your orders, agressive may charge needlessly into action, etc.- basic logistics (artillery runs of ammo and must be resupplied by a wagon train)- decent AI. Cons:- absolutely no graphics to speak of. Units are represented by rectangles composed of little squares. If such squares are in disarray you unit ir broken\/routed\/not in good order. See screens above and that's the battle in its entirety. Environment consists of a few copipasted houses\/trees- battle can run on one speed only or be paused. Maybe you can change it but I didn't find out how- no tactical formations. Column or two rows. Fullstop- engagements between units are affected by terrain, morale (milita, regular, vets), number of men and flanking mostly. Units have other stats. like fatigue but since battles are so short it's usually on maximum. Weather\/wind direction are also there but mostly irrelevant. Night affects visibility for engaging, however, and you can see campfires where units are postioned (including enemy units)- dumb building ui. Bridges\/covers are hard to place and cannot be cancelled. I once lost a battle because I misclicked, all nearby units started building something and noone was left in control of my victory points- about 20 battles for each campaign (I found it really short at the pace the game was running)- units have no independent thinking beyond personalities of their cammanders. If a neighbour is attacked a few meters away most prefer to stay where they are and enjoy the show. - some simple but annoying bugs. The ones I encountered during almost 6 hours:units get stuck. Usually in rivers. I had to fight without artillery entirely because my wagon train got stuckunits have trouble crossing bridges. Some can cross only after second\/third attempt.if you want to get some regular\/vet achivements (regular Bull Run, etc.) set to zero your campaign of a previous difficulty level. I.e. I beat the Confederate campaign on regular + vet. for some battles, but because I also had Confederate militia campaign started earlier I got only militia achievements. Verdict: worth playing if costs less than 3 $ and you really like US civil war. Want something more complicated and\/or with graphics try Civil war Mod for Medieval TW.. The game is very similar to a wargame from the mid-late 70s that was for the Napoleonic period. That game was strategic and used rectangular counters, similar to the ones in this game, to depict forces. The game that I played almost 35 or so years ago may have, in fact, been made by Avalon Hill.I purchased the Battleplan ACW game after playing the demo. I was glad that the developer had released a demo as I always like to try before I buy. The demo proved a couple of things to me: first, to see if it ran under Windows 7-64bit, and second, to see if I like the way the game played since I read a lot of goods & bads on the forums. So far, I like the game. I also saw that the developer had released a patch today so players could slow the game down if you wanted to. It is a strategic wargame so you should be commanding large units (battalion\/regiment & above) and not a tactical game where you command squads, platoons, and companies. I went through the tutorials and found them to be sufficient to learn the mechanics of the game. Overall, you can't beat the price.. The game starts and runs fine, but the UI does not appear. So you can't do anything once you load the battle. Looks interesting, and was willing to give it a chance, but the UI not loading seems to be a common problem and there's no more support for this game. Do not buy it.. Battleplan is a decent quick strategy game that keeps things basic. It has a very clean design and easy to follow interface. I also like the historical background information with maps that prefaces each battle. It might not be grognard level, but I thing the developers have done a fine job of capturing the essence of what the American Civil War entailed on a broad tactical level. I have plenty of more complex war games such as Combat Mission and Grisby's humongous War in the East, but sometimes I just want a short, no-nonsense battle, and this game fits the bill. It has several levels of difficulty and you can tailor the type of enemy AI you want to engage. I hope there are games of this type in the offing. I'd love to see something from the English Civil War or even ancient battles utilizing Battleplan's system. Battle of Cannae in under fifteen minutes, anyone?. this game is frustrating in so many respects. the pace it goes at (even though you can set game speed, it just seems so unrealistic). the fact you have to have a unit on the capture pt continuously even if it is better to be defending it slightly outside. no save system. for seemingly innocuous reasons i would lose or have a draw in a obvious win, i just shake my head at this game. needs tweaking for sure but doubt the devs want to invest in that.

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